Files
geograsim/App/pages/heli-game.php
T
Adminator 3885c83294 Atlas: Logistik-Gerüst + Heli-Fix + Waypoints-Regen + Level-Picker
- Neues Modul 'Logistik Europa': module_info-Eintrag, Landing-Card,
  PHP-Wrapper (logistik.php, modul-logistik.php), Engine-Skelett mit
  Enums + Helpern (travelCost, latePenalty, Bonus, Dijkstra,
  Polyline-Interpolation), Test-Harness, Kompetenzen-Draft,
  5 Seed-Dateien (locations, vehicle-types, cargo-types, railnet,
  contract-templates), 3 Level-Einträge in game_levels, Phase 0 durch
  die Logistik-Instanz geliefert und Atlas-Review bestanden
- Heli-Fix: heli-game.php mit BASE_PATH (production-sicher) +
  Asset-Pfad-Injection, geo_waypoints-Tabelle per Seed-Script
  auffindbar gemacht
- Waypoints-Regen-Tool: regen-waypoints-sql.php synchronisiert
  waypoints.sql aus DB (70 Einträge)
- Design-System: .ggs-level-grid / .ggs-level-card als Standard
  gepromotet (Klimas Muster, iPad-hover-safe)
- Inbox-Nachrichten: Kickoff-Briefings für Heli und Logistik,
  Asset-Map für Heli, DALL-E-Pipeline-Anleitung, Koordinations-
  nachrichten an Fluss, Klima, Glossar, Lehrplan

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-19 20:43:48 +02:00

44 lines
1.6 KiB
PHP

<?php
/**
* Heli-Spiel — saubere PHP-Seite
* Waypoints kommen ausschließlich aus der DB
*/
require_once __DIR__ . '/../php/config/app.php';
require_once __DIR__ . '/../php/config/db.php';
$db = getDB();
$rows = $db->query("SELECT wp_key, name, lat, lon, wp_type, info FROM geo_waypoints")->fetchAll(PDO::FETCH_ASSOC);
$wpJs = "{\n";
foreach ($rows as $w) {
$key = $w['wp_key'];
$name = addslashes($w['name']);
$wpJs .= " '$key':{lat:{$w['lat']},lon:{$w['lon']},name:'$name'},\n";
}
$wpJs .= "}";
// POIs für die Karte (nur Basen, Städte, Gipfel)
$poisJs = "[\n";
foreach ($rows as $w) {
if (in_array($w['wp_type'], ['base','city','peak'])) {
$name = addslashes($w['name']);
$info = addslashes($w['info'] ?? '');
$poisJs .= " {key:'{$w['wp_key']}',name:'$name',lat:{$w['lat']},lon:{$w['lon']},type:'{$w['wp_type']}',info:'$info'},\n";
}
}
$poisJs .= "]";
// game.html laden
$html = file_get_contents(__DIR__ . '/../sims/heli/game.html');
// Placeholder ersetzen — HELI_BASE aus BASE_PATH ableiten (funktioniert lokal + produktiv)
$base = BASE_PATH . '/sims/heli/';
$html = str_replace('/*__DB_WAYPOINTS__*/',
"window.HELI_BASE = '$base';\nvar WP = $wpJs;\nvar wpLoaded = true;\nvar DB_POIS = $poisJs;", $html);
// Head-Asset-Pfade auf BASE_PATH umbiegen (relative ../../ greift unter /heli-game-Route falsch)
$html = str_replace('href="../../favicon-96x96.png"', 'href="' . BASE_PATH . '/favicon-96x96.png"', $html);
$html = str_replace('href="../../assets/fonts/inter.css"', 'href="' . BASE_PATH . '/assets/fonts/inter.css"', $html);
echo $html;