9a61f55cb1
- Design-System (assets/css/design-system.css) mit 21 Komponenten, iPad-Responsive-Breakpoints, Touch-Ziele 36px, Music-Player, Glossar-Tooltips - Templates (sims/template.html + student/teacher-Dashboard) - Docs: module-interface.md (inkl. 4a Sprachregel, 4b Leichte Sprache, 4c iPad), content-architecture.md, crash-recovery.md, music-registry.md - Admin-Infrastruktur: admin-modules.html + api/admin-modules.php (Titel, Emoji, Bild, Status, Dauer, Alter pro Modul) - Inbox-System: _inbox/README.md + _status.md fuer Atlas + Briefings an Klima, Glossar, Lehrplan, Fluss - Zentrale SFX-Pipeline (scripts/generate-sounds.py) - DALL-E-Bilder: 8 Badges + 5 Glossar-Repraesentationsbilder (Querformat) - Logo + Inter-Font lokal - PHP-APIs: admin, glossar, levels, licenses, progress, waypoints, assignments, profile, tickets - Spielsprache entfernt (admin-modules, admin-levels, schueler) - Landing-Page-Bearbeitungen (Boote sichtbarer, Button-Hintergrund) Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
72 lines
2.4 KiB
PHP
72 lines
2.4 KiB
PHP
<?php
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/**
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* API: Level-Konfiguration (Admin)
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* GET /api/levels?game_id=heli_start → Alle Levels eines Spiels
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* POST /api/levels {action} → Level erstellen/bearbeiten/löschen
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*/
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$method = $_SERVER['REQUEST_METHOD'];
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$db = Database::get();
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if ($method === 'GET') {
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$gameId = $_GET['game_id'] ?? '';
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if (!$gameId) Response::error('game_id erforderlich');
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$levels = $db->fetchAll(
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'SELECT id, game_id, level_name, scenario, params, sort_order FROM game_levels WHERE game_id = ? ORDER BY sort_order, id',
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[$gameId]
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);
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// Parse JSON params
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foreach ($levels as &$l) {
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$l['params'] = json_decode($l['params'], true);
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}
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Response::ok($levels);
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}
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if ($method === 'POST') {
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// Admin check
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Session::start();
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$adminId = $_SESSION['admin_id'] ?? null;
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$teacherId = Session::teacherId();
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if (!$adminId && !$teacherId) Response::error('Nicht autorisiert', 401);
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$body = json_decode(file_get_contents('php://input'), true);
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$action = $body['action'] ?? '';
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if ($action === 'save') {
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$gameId = $body['gameId'] ?? '';
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$levelName = mb_substr(trim($body['levelName'] ?? ''), 0, 64);
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$scenario = $body['scenario'] ?? '';
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$params = json_encode($body['params'] ?? []);
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$sortOrder = (int)($body['sortOrder'] ?? 0);
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$levelId = (int)($body['levelId'] ?? 0);
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if (!$gameId || !$levelName || !$scenario) Response::error('gameId, levelName und scenario erforderlich');
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if ($levelId) {
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$db->execute(
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'UPDATE game_levels SET level_name = ?, scenario = ?, params = ?, sort_order = ?, updated_at = NOW() WHERE id = ?',
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[$levelName, $scenario, $params, $sortOrder, $levelId]
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);
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} else {
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$db->execute(
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'INSERT INTO game_levels (game_id, level_name, scenario, params, sort_order) VALUES (?, ?, ?, ?, ?)',
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[$gameId, $levelName, $scenario, $params, $sortOrder]
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);
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$levelId = (int)$db->lastInsertId();
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}
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Response::ok(['id' => $levelId]);
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}
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if ($action === 'delete') {
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$levelId = (int)($body['levelId'] ?? 0);
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if (!$levelId) Response::error('levelId erforderlich');
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$db->execute('DELETE FROM game_levels WHERE id = ?', [$levelId]);
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Response::ok();
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}
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Response::error('Unbekannte Aktion');
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}
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Response::error('Methode nicht erlaubt', 405);
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