Klima: Engine extrahiert + 2D refactored + Drama-Track + Bugfixes
- engine.js als headless Single Source of Truth (KlimaEngine) - game-2d.html nutzt engine (-515 Zeilen Duplikation) - rising-pressure.mp3 als Drama-Slot, Auto-Switch bei kritischem State - state.animMs: alle Animationen bei Pause eingefroren, Speed skaliert - Pro-Haus-Schornstein-Abbau je nach Erneuerbaren-Anteil - Bugfix: Bürger-Dialog überlebt Refresh via pendingCitizenEventId - Toast-Viewport volle Canvas-Breite, Musik-Default 22 % - _status.md Konvention eingeführt, Inbox-Nachrichten erhalten
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#!/usr/bin/env python3
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"""
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Klimawächter SFX-Generator für ElevenLabs Sound Effects API.
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Liest App/.env.local (ELEVENLABS_API_KEY) + sounds-list.json und lädt für
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jeden Eintrag einen MP3 von ElevenLabs in ../assets/sounds/. Existierende
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Dateien werden übersprungen (für inkrementelles Laufenlassen).
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Aufruf:
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cd App/sims/klima/scripts
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python generate-sounds.py # alle fehlenden Sounds generieren
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python generate-sounds.py --force # ALLE neu generieren (überschreibt)
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python generate-sounds.py ui-click # nur diesen einen Sound
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"""
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import json
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import os
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import sys
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import time
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import urllib.request
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import urllib.error
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from pathlib import Path
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API_URL = "https://api.elevenlabs.io/v1/sound-generation"
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SCRIPT_DIR = Path(__file__).resolve().parent
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SOUNDS_LIST = SCRIPT_DIR / "sounds-list.json"
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OUT_DIR = SCRIPT_DIR.parent / "assets" / "sounds"
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APP_ROOT = SCRIPT_DIR.parent.parent.parent # App/
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ENV_FILE = APP_ROOT / ".env.local"
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def load_env(file_path: Path) -> dict:
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env = {}
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if not file_path.exists():
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return env
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for line in file_path.read_text(encoding="utf-8").splitlines():
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line = line.strip()
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if not line or line.startswith("#") or "=" not in line:
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continue
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key, _, val = line.partition("=")
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env[key.strip()] = val.strip()
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return env
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def generate_sound(api_key: str, prompt: str, duration: float, influence: float) -> bytes:
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body = json.dumps({
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"text": prompt,
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"duration_seconds": duration,
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"prompt_influence": influence,
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}).encode("utf-8")
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req = urllib.request.Request(
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API_URL,
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data=body,
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method="POST",
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headers={
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"xi-api-key": api_key,
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"Content-Type": "application/json",
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"Accept": "audio/mpeg",
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},
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)
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with urllib.request.urlopen(req, timeout=120) as resp:
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return resp.read()
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def main() -> int:
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env = load_env(ENV_FILE)
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api_key = env.get("ELEVENLABS_API_KEY") or os.environ.get("ELEVENLABS_API_KEY")
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if not api_key:
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print(f"FEHLER: ELEVENLABS_API_KEY nicht in {ENV_FILE} oder Umgebung gefunden.", file=sys.stderr)
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return 1
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force = "--force" in sys.argv
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only_file = None
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for arg in sys.argv[1:]:
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if arg.startswith("--"):
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continue
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only_file = arg + ".mp3" if not arg.endswith(".mp3") else arg
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break
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data = json.loads(SOUNDS_LIST.read_text(encoding="utf-8"))
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sounds = data["sounds"]
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OUT_DIR.mkdir(parents=True, exist_ok=True)
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total = len(sounds)
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generated = 0
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skipped = 0
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errors = 0
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for i, s in enumerate(sounds, 1):
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name = s["file"]
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out = OUT_DIR / name
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if only_file and name != only_file:
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continue
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if out.exists() and not force:
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skipped += 1
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print(f"[{i:2}/{total}] SKIP {name:28} (schon da, --force überschreibt)")
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continue
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prompt = s["prompt"]
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dur = float(s.get("duration", 2.0))
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infl = float(s.get("influence", 0.5))
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print(f"[{i:2}/{total}] GEN {name:28} dur={dur}s → {prompt[:60]}…")
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try:
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audio = generate_sound(api_key, prompt, dur, infl)
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out.write_bytes(audio)
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generated += 1
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# ElevenLabs verlangt keine Rate-Limit-Pause, aber 0,5s Pause
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# reduziert Last und macht Fehler besser lesbar.
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time.sleep(0.5)
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except urllib.error.HTTPError as e:
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msg = e.read().decode("utf-8", errors="ignore")[:200]
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print(f" HTTP {e.code}: {msg}", file=sys.stderr)
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errors += 1
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except Exception as e:
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print(f" Fehler: {e}", file=sys.stderr)
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errors += 1
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print()
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print(f"Ergebnis: {generated} neu, {skipped} übersprungen, {errors} Fehler")
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print(f"Zielordner: {OUT_DIR}")
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return 0 if errors == 0 else 1
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if __name__ == "__main__":
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sys.exit(main())
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