Atlas: Deploy-Buendel vor Staustufen-Sprint

- Logistik: Musik-Player Playlist-Modus (5 Gruppen, 20 Tracks)
- Heli: End-Screen auf .ggs-endscreen, Mission-Bilder, Voice-Lines, Briefing-Audio
- Logistik: Layout-Tausch Auftraege+Fahrzeuge links, Karte rechts
- Logistik: Tier-1-Staedte ausgebaut, Auto-Timescale-Badge
- Logistik: Roadnet/Railnet Dijkstra-Routing, Balance-Updates
- Atlas: 5 Atlas-Inbox-Nachrichten (Cards-Pattern, DALL-E-Key, Musik-Playlists)
- Status-Updates Heli + Logistik

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This commit is contained in:
2026-04-26 01:05:13 +02:00
parent f811437a35
commit 79ac9dad84
773 changed files with 17482 additions and 541 deletions
+3 -3
View File
@@ -4,8 +4,8 @@
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>GeoGraSim — Flussmanagement</title>
<link rel="icon" type="image/png" href="assets/img/logo.png">
<link href="https://fonts.googleapis.com/css2?family=Inter:wght@400;500;600;700;800;900&display=swap" rel="stylesheet">
<link rel="icon" type="image/png" href="favicon-96x96.png" sizes="96x96"><link rel="icon" type="image/svg+xml" href="favicon.svg">
<link rel="stylesheet" href="assets/fonts/inter.css">
<style>
*,*::before,*::after{margin:0;padding:0;box-sizing:border-box}
:root{--bg:#f7f6f3;--white:#fff;--text:#1a1a1a;--text2:#4a4a4a;--text3:#8a8a8a;--fjord:#4a7c8a;--fjord-l:#dae8ec;--fjord-d:#3a6470;--moss:#5a8a5e;--moss-l:#dceadd;--sand:#c4a35a;--coral:#c07a6b}
@@ -727,7 +727,6 @@ function draw() {
ctx.globalAlpha=1
}
requestAnimationFrame(draw)
}
// === RENDER UI ===
@@ -864,6 +863,7 @@ document.getElementById('btn-reset').addEventListener('click',()=>{if(confirm('N
let lastT=0
function loop(ts){if(!lastT)lastT=ts;const dt=ts-lastT;lastT=ts
if(speed>0&&!gameOver){tickAccum+=dt*speed;while(tickAccum>=MS_PER_TICK){tickAccum-=MS_PER_TICK;tick()}}
draw()
requestAnimationFrame(loop)}
initGame();resize();window.addEventListener('resize',resize);renderUI();draw();requestAnimationFrame(loop)